Free 2 Porn: Sweet Dream Succubus Review2 Comments on Free 2 Porn: Sweet Dream Succubus Review

Compulsory Link To The Doxy Comic I Wrote (script/dialogue changed in places by Doxy): prismblush/hextech-hijinks

A choice-heavy visual novel by Doxy Games, and I’m going to judge it as one. Review contains spoilers. I recommend reading it after playing.

I have written a basically spoiler-free Good Ending walk-through over here: ocne/sweet-dream-succubus-good-ending-guide

FIRST TIME A SUCCUBUS HAS LET ME DOWN

It’s a straightforward, if questionably written nukige. The premise is good but the story execution leaves a lot to be desired.

The initial encounter with the jogging girl is rushed pretty horribly to get some more sex-writing in there and I think it would benefit from at least a reasonable response from the dude. There are no choices inside the section either, though that can likely be chalked up to the choice being made earlier. It’s not exactly a style of choice making I like, where single choices spiral out long scenes on the other side, but that might be an issue with the basic time frame and purpose of the games.

A girl saying “show me yours and I’ll show you mine” two seconds after meeting should at least get a cursory “I, uh… I don’t know.”

The game seems uninterested in building a narrative to support the mystery of what and who this girl is, and sadly slams the nail on the head over and over before the reveal. It tries to have its cake and eat it to by exploiting that the player knows it’s a succubus but the guy doesn’t. So it ends up with the guy going “MAYBE MY VITALITY IS BEING SAPPED SOMEHOW” after reading a medical textbook. He does everything but say “Musta been a succubus, gee willikers.” It’s a large issue with the narrative side right from the jump. It doesn’t seem to want to take the time to do anything. He finds a book about mythology and demons and says, “It might be a little crazy,” but the game has already winked and nodded at us so hard. It almost felt laughable. Like we were walked through choices we knew weren’t going to be useful while the game goes “HURR IT SUCCUBUS” and then goes “LOL, WE TOLD YOU IT SUCCUBUS.” It’s a core story issue, though plenty of people will tell me not to care. Nukige, right? Story doesn’t matter, right?

Well, in for a penny… The story has super minor changes on the few loops through the three-day run. If you choose to Run For It on the last cycle, you just get the “go jogging” scene without seeing the girl running past you. There’s no changed dialogue, it literally plays out the same as a day one morning run. You don’t know she’s a succubus, you don’t know her name even if you’ve learned all this earlier. This happens in lots of situations where the days were not written uniquely moving forward, but reused with a few extra lines here and there for some scenes.

It’s worth mentioning that the story also runs counter to our own stated interests as a main character. Avoiding sex seems like something we should try to do, but it is entirely unavoidable. It’s a nukige, so it’s worth forgiving, but the character never gives us a reason why he’s going along with it. Simple statements of motivation by the protagonist would help us be alright with his decision to go through with the sex. Giving up, giving in, her having a mysterious power over us when she’s around. But it’s none of that. Our protag doesn’t want to fuck, he’s not really being forced except at the movie theater, and we have no options. It certainly makes the mood conflicted after the initial desire to jerk off to the art wears off.

Which leads into my next point: Getting the good ending is obtuse and arduous because there is a complete lack of indicators for what information we have or need. Likewise, the stated goals of the game (avoid giving sex to her/doing what she wants) means that if we find a loop that SEEMS to avoid giving her our semen, we’ll try to work inside that since it seems to be what the game wants us to do. The examples that come to mind are cumming in the pocket pussy, using a condom at the hospital, and cumming outside every other time while avoiding the movies entirely. Sadly, this doesn’t do anything.

By the time I’d worked out the way to the ending, I was not so much interested in the pornographic content and was mostly just frustrated at having to press the spacebar over and over to work through scenes I’d seen half a dozen times at least. I wanted to beat the game, but trying to avoid an early ending through life-essence loss meant missing things I might have needed to see. There aren’t so many options that it’s undoable, but you get more or less hard reset after three days. Removing this would have helped to that end.

I wonder about cut content since the original IndieGoGo goal really wanted voice acting, it also had some art showing Susu with what looked like a shackle on her neck. It’s possible that the game was cut down somehow. It was certainly very, VERY abrupt in the ending.

SEEMS LIKE ENGINE TROUBLE

It also doesn’t save progress at all. There are multiple ways to handle this with pretty much every engine. Admittedly the game is fairly short, but I can see a lot of good reasons to need to refresh or close the tab and it would have been a fairly minimal bit of extra work to anyone who knows what they’re doing. There are also none of the standard UI niceties like an auto button or a skip button. Just a hide-textbox function. Even a super basic HTML5/JS visual novel engine should make this incredibly easy to handle, but none of it’s there. The game raised $11k on IndieGoGo plus the $5-6k a month that Doxy Games Patreon pulls in. I’d expect at least a bare minimum interface. It doesn’t even handle text in the bog-standard way. If you click while text is scrolling onto the page, rather than put the finished line onto the screen, it just skips the line. Saying this is probably redundant for most readers of OCnE, but normally this should put the full line on the screen (and continue playing the voice lines, if there are any) then a second click should skip the line.

There’s also no CG mode. That’s actually unforgivable in a porn game. I want to see the CGs I’ve unlocked. It’s basic. It’s what we’re playing for in the first place in so many ways, especially with a nukige.

The background sounds and sound effects are sparse and generally ill-fitting to the scenes, moods, and tone. There is no music for large portions of the game, which makes it feel a bit awkward to play. No moans, no schlop noises. Again, these are meant to be somewhat disposable, I think. Made by as small a team as Doxy can manage (possibly just himself), so maybe that’s an acceptable tradeoff for pushing these out more regularly in some people’s eyes, but even reused moans and sex noises would have gone a long, long way. And with tons of people willing to do erotic voice work for things like Gone Wild Audio (for free) it makes it a bit weird that seemingly no effort was put into voice of any kind. And the same for music. Surely there’s some royalty-free music, or someone willing to work on the cheap. Reuse would be fine.

This is all something I find relatively unacceptable considering the funding behind the game. It’s not a massive amount generally, but let me make a statement before I address staff size. Firstly, there are open source and free options out there which have the base functions I described at the beginning of this section. Keep in mind, they are 100% using a free, open-source option here called <a href=”https://github.com/y-lohse/inkjs/”>inkjs</a>. This is a web-based version of a scripting language used usually for Twine-like text-based stories, though obviously it’s easy enough to use it for visual novels.

That said, Ink is a barebones system, not meant for quick, convenient visual novel development and leaves the creation of a lot of the higher-level systems (Skip, Save, etc.) up to the person making the game. They likely went this route for future development with minimal concern on their part. The animations and shaders are drawn onto WebGL Canvases with pixi.js and the frontend calls functions from the Ink script to change visuals. That means the minimal UI development scripting was done by Doxy’s team as far as I can tell to tie the functions from the Ink script into the pixi transitions. This is probably getting a bit technical, so I’ll move on to my greater point.

There are plenty of options that are both cheap and usable for this that would allow for a better user experience. Likewise, their technology choices make “skip” functions a little more complicated to develop (though only mildly). Auto should be easy enough with the jQuery Simulate plugin they’re using to simulate inputs. In fact, it’s possible there’s an auto function in there somewhere, just no UI to expose it. TyranoBuilder is $15 and allows the exporting of browser-based games. It also has Live2D support. Unity has lots of options as well.

Couple the awkward technology choice with the lack of any effort put into the sound, it makes for a bad user experience on a ton of levels, especially with the need to replay scenes you’ve seen over and over.

DOXY DRAWS GOOD

The art is good, Susu is appropriately sexy, though the continuity of our penis is somewhat troubling, and I think underlies the base problem with this game overall, but more on that in the conclusions section. They’re well-drawn and that’s never really going to be a question with Doxy since he’s good at that part without question. It honestly does feel like a bit less love was put into the work than some of the comics seem to get, as far as coloring and refinement, but it’s a minor concern in the grander scheme of the entire game.

The backgrounds, though, are depressingly lazy. That’s something of a hallmark of low-end, who-cares kinds of games. The sort that, honestly, usually don’t have porn in them at all. The reason those games do that is usually lack of budget or the inability of the artist, two problems we know don’t exist here. I think the problem we’re seeing in this case is an unwillingness for Doxy to either spend the time making things look nice in places other than character art for Susu or an unwillingness to spend the money on a person to do that.

Either way, I’d say it hurts the product, but it is almost a minor addition to the pile in the face of the poor execution elsewhere.

I FINISHED

So as I was saying about the game overall. It doesn’t seem to want to be anything other than a lazy vehicle for a series of sex scene variations. It offers nothing even a cheap nukige should in terms of story or development of characters or sexual preferences, to say nothing of partner variety. It occurred to me when thinking about the entire package that this was actually, essentially, a repackaging of one of Doxy’s comics without the need for well-done backgrounds or visual interest. It walks through about the same length, padded by the description text, but essentially just offering you less visually.

I think to sum the entire thing up, it lacks cohesion or the feeling that anyone working on the product was genuinely creating something they cared about. If I were a cynical man (I am), I’d suggest that maybe Doxy got bored of the project and distracted by the dozens of other things he always has going on. He’s a busy guy and that’s a trap of his own design. While he outsources the lead writing to someone else, he is the artist here and the director. He could have insisted that much of the work be done to bring this project into shape.

Of course, this could be what was intended the entire time and it’s meant to just be somewhat disposable. It certainly has the feel to it. A project to be cranked out to sit alongside the comics with as much value in the depth of it, but I don’t think that’s what eroge should be, even nukige. This story could have been interesting if the characterization was done at all. Susu makes no attempts to woo us, we make no attempt to run away. There’s no player choice and the characters are perfunctory insomuch as they are characters at all, rather than just basic scene-setting stand-ins to get to the sex parts.

Group that with the bad sound design, lack of anything really going on, super stereotypical sex writing (“OH MAH GOD UR KOK SO BIG I LUV UR KOK FILL ME UP BABBY”), and you have something that just doesn’t really need to exist in this form. A comic would have been better considering the quality of the product. Maybe then it’d be easier to ignore the lazy setups and inconsistent story.

Recommended: No
Why Not: Unpleasant as a game. You’re better off reading one of his comics.

Free 2 Porn: Kamihime PROJECT-R ReviewLeave a Comment on Free 2 Porn: Kamihime PROJECT-R Review

A new series (probably) about reviewing the myriad free to play adult/porn games that are floating around.

From the Beginning

From the jump with Kamihime PROJECT-R you’ve got a lot of visual noise. Clicking Nutaku’s play now button brings you to a cluttered tutorial page that hits all the standard noisy notes about how many free things you’ll get for completing the tutorial. I understand the premise but it comes with a few alarm bells for gacha-type games in my mind, assuming this is one of those:

  1. We have literally no idea what these particular items are even used for so there’s no real meaning in dangling the carrot.
  2. We all know that’s not going to be a significant amount of stuff.

Far be it from me to ask to be treated with a bit of respect by a free-to-play game about watching anime girls get railed, but I’d have a better first impression out of the gate with that stuff out of the way, or given as a nice (expected) surprise if I make it through, rather than a carrot to rope me in. That said, you can skip the tutorial at any time via a bar on the right side and it also lets you skip specific stages of the tutorial if you want. A nice touch among F2P games in general. Also, the clutter goes away after the tutorial is done.

The screen that might save lives

Diving into the tutorial gives us a visual novel scene, robed men threatening Adele, a blonde-knight with exposed midriff. The game gave a quick OpenGL error, possibly due to embed cross-domain issues, not a big deal, though it’s nice it’s not using antiquated tech. So, as quickly as the drama starts, Adele decides that if she fucks these guys, they might not steal her Device, presumably a contraceptive of some kind. The game flickers through a few loading screens and then greets you with, honestly, a nice little warning screen in case you’re playing in public or a work bathroom or your cousin’s birthday party or whatever.

Continuing flashes a few more loads, then you get a new UI, still visual novel looking, but now you’ve got a sidebar. This gets you right into the first sex scene. No log window for dialog here, but it you can zoom in on the picture and turn off the text block. It’s fine. The scenes are animated here, Live2D from the looks of the warping. It’s a bit vigorous, but, again fine. Nice of them to get you right into the porn. I’m not 100% expecting a nukige out of this, but obviously the time between sex scenes is likely to be a concern. Essentially standard stuff through this opening scene, though there’s no background moaning between voice lines, which makes the scene feel a little sparse. There’s some world exposition rolled in here. Stuff about the Faith, the robed men obviously not being a part of that whole deal.

We roll out of that scene fairly abruptly into one with ourselves and Alyssa, our childhood friend. The translation doesn’t mention this fact. Honestly, based on the dialogue here, this translation looks like it’s pretty loose, but basically serviceable considering. Still, I’d like to see something more on point for a game that’s going to be asking me for waifu feed money. I closed the window here, deciding it’d be interesting to see how the game handles it. Reopening the tab showed a few loading screens and then plopped me back at the start of the scene with Alyssa. Anyway, the thrust of the scene is that we’re The Successor that Adele talked about in her bit. Side note, it’s a bit weird to read: “What the FREAK is going on?” after watching a light rape scene. Especially when it wasn’t even a necessary line based on the voice. I nitpick though.

Standard animation, solid art… Except that penis.

So here’s the exposition dump: We’re the Successor, found the Device, gotta use the Kamihime (guides created by the Creator) to stop Ragnarok. Simple, easy. Good enough setup for a gacha porn game. The device is a phone with big tits (this is partially true). Diabolos is likewise stripped of a lot of the nuance in her dialogue in favor of standard antagonist stuff. She initiates your first fight with Lancelot and Nike (the first two waifus) doing the fighting while you issue commands.

After the fight, you join up with Diabolos and fight again. Then you leave and find out that you should form a covenant with your Kamihime. This means sex. With Nike. “Man’s seed possesses the highest concentration of magic in the entire universe.” Clearly the game is based on science. Then you fuck. No warning this time. It’s worth mentioning that Nike is a drooler. She doesn’t really warn us about that and as a result her mouth ends up covered with a mystery white liquid nearly immediately. It’s also possible she was having a seizure, but I have no formal medical training, so I’ll assume it was… happy… sex… drool?

After that it’s to the main UI and out of the tutorial, thus, on with the review. Before I do, I will say that the tutorial blocked out so much of the UI so often during the opening that I ended it having no real idea what I’d been clicking on since the buttons would be the only thing highlights and they took up tons of the screen.

The Game Itself

The battle screen.

The actual battle system is an incredibly simple turn-based elemental combat RPG. The girls each have their own Burst attack– basically a limit break– that builds up during the fight. The animations are a nice departure, but the overall visuals in the battle scene are pretty busy, with the character art being a bit too small at the size the entire things runs to really feel comfortable inside all the UI. The UI itself ranges from serviceable to bad, maybe better if you’re on a touch device, but not exactly enjoyable either way, which could prove annoying depending on how much time you spend with the game. There’s a bit of depth to the game beyond the bad UI, though, with weapons, Kamihime, and Eidolons all being part of the mix. It provides an automated equipment/party selection system to make sure things don’t get overwhelming if you’re not in it to micromanage.

Aside from the standard attacking there are the standard spells, healing and the like. Probably the larger draw on the fighting side would be the summons. Summons are full screen effect animated attacks done by your Eidolon helpers, who aren’t active fighters (hence summons). The animation and art resolution are pretty sad in Diabolos’s attack at least. This might hurt a bit less on phones, but in a browser it was just bad looking. The attacks are fun though, and do plenty of damage. They’re a nice addition and you can sort of see instantly how they tie in to the gacha system.

Speaking of the gacha system, there are multiples. Twelves currently running, in fact, only two of which you can use with the gems and jewels that the game gives you. Also, keeping with gacha standards, there are five different currencies in the game. Still, you do get a daily free draw, but as is standard in these sorts of games all the good, limited stuff is back behind pay walls.

It’s a hardcore gacha game from top to bottom.

I will say, the jewels they give you are good for twenty rolls on the jewel gacha and I got a solid number of super rares out of that, so it was a nice give for the tutorial. As with all gachas, patience or money will be required and the SSRs seem pretty safely lumped into the money side. My concerns there were allayed nicely, honestly. Good on you, Kamihime R. Star Coins themselves are 1 Nutaku Gold each, or a penny each if you want to skip the multiple currency conversion. There are NO bulk discounts and the game seems to indicate that the coins expire after 180 days. That’s worrying, so don’t buy them in you don’t intend to spend them. The Star Coin gachas are all round numbers though, so if you’re into it, it’s easy to buy in accurate amounts. That said, the prices are pretty steep. Such is life for perverts, though.

The visual novel side is nice. Well acted, for sure, lots of talent on that side. The translation leaves something to be desired, but I might be one of the few who cares about that. There are nice harem scenes for the unlocked girls that advance character and give nice little vignettes outside of the fighting. All-in-all, it’s a pleasant experience if you’re into gacha games and like a surprisingly deep RPG element on a porn game.

Art and So On

The translation is questionable at best.

The art is really fantastic, honestly. While the Live2D scenes are somewhat weak on the animation side, the artists on display are almost all incredibly talented and put together good work, worthy of working toward nudes for. Something that’s let down a bit, on browser at least, by the fact that there are VERY highly compressed textures in various places. It doesn’t affect the Live2D scenes, but it turns up in the UI pretty often and it gives a sort of junky old flash game feel to the game from time to time. On the porn side, pretty much every character archetype and size combination gets play somewhere in there, though luck is the thing that’s going to determine whether you end up with the sort of waifu you want or not. Still, the base set includes the broad strokes you’d expect from a game meant to suck everyone in.

Honestly, that fact that you can go into a game like this and be rewarded with porn scenes makes me kind of question the value of the standard gacha games. Each character has a visual novel-based encounter story, an animated sex/covenent scene (at least one), and some nice little get-to-know-them bits. It’s honestly tons more than the standard card gachas which don’t really bother with that for about 90% of the cast and if you end up with a waifu you really like, there are decent odds you’re going to end up just having to sort of roll with whatever little you’re given. Here, you get a lot more out of your waifus and there’s no problem with building up the harem since that’s basically what you’re supposed to be doing anyway.

There’s a lot of love put into this game, and while the UI is a mess, I think it’s a pretty nice entry. I’m not here to bag on gacha, which people might have expected. Spend your money however you like. They aren’t really for me since I can’t bring myself to lean hard enough into waifu worship to feel joy at spending actual money on a system that’ll shut down one day. I definitely feel the pull, though.

Recommended: Sure.
To Who: Gacha fans of most stripes, and RPG fans who want a little sex in the mix.
Where: Kamihime PROJECT-R  on Nutaku

Mischif no Snark: Bang A Gong3 Comments on Mischif no Snark: Bang A Gong

Oh, I bet you weren’t expecting me back so soon! That’s right, Mischif no Snark [Ed. Note: Mischif who is decidedly not Onii-chan. Different people, guys.] is back without taking another twenty-seven-week hiatus! I’ve come across some more awesomeful doujins along my quest to fap to every piece of Twilight/Naruto fanfiction on the internets, and I’m sharing them here with you.

Continue reading “Mischif no Snark: Bang A Gong”

Onii-chan Radio #25: Mirror Neurons Are Neat17 Comments on Onii-chan Radio #25: Mirror Neurons Are Neat

Okay, first podcast in two months and the size shows it. Plenty of great questions and a review of Icarus Publishing’s Cheerful Eros Project led to an sexy good time for the whole family. I cover a wide variety of subjects in this week’s Ask Onii-chan section and it ends up taking like an hour to cover all the stuff you guys sent over the past two months. But hey! Since I am back on top of things, please do send more questions.

Anyway, this podcast was fun times, so I hope you guys enjoy it as well. Well! That’s enough chit-chat. It’s get it going.

UPDATE: Having talked with Simon, he made it clear that the changes made to the book were made out of fear of reprisal from the US government and it’s army of fluttering sphincters. The people to blame for these edits are the US government and prudes everywhere. I’d honestly say the best thing you can do is buy the damn book. Help keep people who are willing to publish eromanga in English in business so we have someone to help in the fight against censorship.

I mean it earnestly, guys. We love this stuff and it’s not something that makes people a lot of money. I can promise you they love it just as much as we do. Actually, they probably love it more. Especially Simon. He’s a huge pervert. So PLEASE, buy his books and support civil rights organizations like the ACLU and CBLDF.

Onii-chan Radio #22: I Read You12 Comments on Onii-chan Radio #22: I Read You

Yeah buddy. Life’s good. Livin’ large. Really? No. But that’s fine. Let’s get on with it! The first fucking Onii-chan Radio in a while. What’d we talk about? Life, love, and girls with penises. It’s a can’t miss episode guaranteed to have you on the edge of your seat for the full 90 ridiculous fucking minutes can’t anyone shut this asshole up? For the love of god.

So what’d I review? Only Icarus Publishing’s latest book: Read Me. I can’t exactly link the store entry because Simon is a lazy cunt who’s not got it up on his site yet. But please do go out and get yourself a copy. It’s well worth it. What else was I going to talk about? Fuck, I guess it doesn’t matter. I’ve already run on for 90 minutes in the podcast proper, so I’ll see you fuckers in a week, eh?

Oh right, I was going to link the Lawrence Krauss talk discussed in the podcast.

http://www.youtube.com/watch?v=7ImvlS8PLIo.

Please do enjoy it.

Mischif no Snark: Love Assistant & MUFS2 Comments on Mischif no Snark: Love Assistant & MUFS

Hello, hello my esteemed readers; happy to see me again? You are? I know you’re lying and you were hoping this was a new Onii-Chan Theatre, but I appreciate the thought. Anyspunk, welcome to another edition of Mischif no Snark! Just an FYI, I will be changing the name of these segments sometime soon, the current one was only supposed to be a working title until someone (cough) posted it early. But anyway, that’s not what you’re here for, you’re here to see me rip on some shitty eromanga, right? Right! So let me just dive in this bitch like the cunning linguist I am:

Continue reading “Mischif no Snark: Love Assistant & MUFS”

Mischif no Snark: Upskirt Mama & Little Brother Junkie5 Comments on Mischif no Snark: Upskirt Mama & Little Brother Junkie

Hello all you perverts and pervettes! Ah who am I kidding, no girls read this blog. Anyway – I’m Jeremy, but you can call me Mischif, and I’m a new writer for Onii-chan no Ecchi! I’ve been lurking here and there for about six months or so, commenting every now and again, and when Randall sent out a call for new contributors, I jumped all over it. Now I’m here, and I hope you don’t mind if I write some stuff for you guys.

Anyway, I was wracking my brain trying to think of something really nice to write about, and in the end I decided to take a page from Randall’s book and snark about something, and it just so happened that I managed to come across two doujins that are prime and ready to be snarked – to hold onto something as we delve into what I’m going to call “Mischif no Snark”.

Continue reading “Mischif no Snark: Upskirt Mama & Little Brother Junkie”

Onii-chan Radio #18: Places You Shouldn’t Smell8 Comments on Onii-chan Radio #18: Places You Shouldn’t Smell

I can actually promise you that, being as this is an audio file, you will not see any poop this week. So have no fear! This week I answer a bunch of fun questions and talk about Icarus Publishing’s new book Scarlet Desire. Nothing in the book is red, but whatever. That’s not really important right now. Anyway, please do keep sending good questions and enjoy the podcast.

Onii-chan Radio #17: She Doesn’t Seem So Cursed To Me10 Comments on Onii-chan Radio #17: She Doesn’t Seem So Cursed To Me

Well, well, well, well, well, well, well. That’s too many wells… Ok let’s reign this description in and get on with shit. This week there’s a SPECIAL SURPRISE ANNOUNCEMENT! And we review the Icarus Publishing title The Girl With A Thousand Curses. WHICH Simon does not have on his web store, so check your local retailers. So enjoy the podcast and do go find a copy. Oh, and I said that it was released in April but it actually came out in June due to some delays in the printing process so Icarus could make it look nicer. Looks like they just didn’t update the back bit, I guess? Whatever, doesn’t matter! Enjoy the podcast.

Note: Sound goes a bit wonky at 23:13 for a minute or two due to issues with my soundcard. Apologies about that, not much I can do to fix it at the moment. I’ll get a new mic/soundcard at some point in the future.

Onii-chan Radio #15: Even if She Really is a Chicken9 Comments on Onii-chan Radio #15: Even if She Really is a Chicken

I’m sure the title has you scared, but don’t worry lost sheep. I WILL GUIDE YOU BACK TO A PLACE WHERE THE FIELDS ARE GREEN!

That is to say, this week we discuss such far ranging topics as artificial intelligence, my preference in which butts to sex (partially true), and Anime Expo. All that AND a review of Shoujo Material? How does he find the time to do this, you ask? Why is this podcast like… four days late, I hear you cry? Stop being so fucking nosy. Also! New, slightly higher quality encoding just because I felt like it. Only slightly, though. Don’t cream the jeans. Enjoy.

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